





So this is some of the not-so-interesting project brief work that we got from Blitz. Weird project specifications all round. Props with no Spec or Bump allowed, Crabs with a 4000 tri limit and an environment project with a texture budget of 2x1024 for diffuse, Norm and Spec. WTF!!!!
When Jolyon Webb had put down his specification crack pipe, long enough to crit the projects he had set he made some really interesting points on the projects just to help polish them up.
For the roof, it was really just a matter of sorting out some of the colours to make it look a little more coherent. I'd really blanded out some of the colours to get them to sit right and to yoink it back from looking too much like toytown. But Jolyon showed me that perhaps keeping it more like the original reference (which was pretty bright!) Would be more interesting, and I agree with him on that point, so I'll be giving the roof top project a quick tweak during the week.
The Crab project he had seen before, but it was the silhouette that needed more attention. If you put a self illuminating colour on your model then it appears in the viewport as a silhouette and it becomes amazingly apparent that it could have had a better distribution of tris on stuff like the crab elbows which were looking decidedly blocky.
Lastly he grabbed a screen shot of the garbage bag and painted it over in CS4 just to show what could be done with the silhouette to add a bit more character to the overall look of the detritus.
Some times it's a battle with teachers and visiting guests to know where the balance lies between representing reality and stylising it slightly for greater effect. On stuff like the garbage I stuck like glue to realism only to find out that it could have been better if I had just gone with my gut and made it a little more saucy with dents and dinks and stuff.
But although Jolyon is a hard man to please, it's encouraging to know that all I have to change on the projects is a few little things here and there which can be tweaked in a day.










